This proposal introduces an optional, paid in-game agent—the Autonomous Mission Agent (BEE Bot)—to streamline the mission-running experience while introducing a strategic layer of risk management.
​Core Functionality
​The player pays a fixed, one-time price to activate the BEE Bot for a specific duration.
​Automation: Once activated, the BEE Bot automatically selects and runs missions on the player's behalf.
​Duration & Scheduling: The bot's operational time will be set to approximately 25-30 hours—just over a full day.
​Strategic Design & Risk/Reward
​The slightly-longer-than-24-hour duration is a deliberate design choice that enhances player engagement through strategic punishment:
​Comfort and Complacency: The 25-30 hour window encourages players to become comfortable with the bot running continuously, potentially checking in only once per day.
​The "Punishment": If a player allows the timer to expire completely, the following strategic consequence occurs: The player's protective shields immediately drop or become inactive. This exposes their base/assets to attack, forcing players to remain mindful of the bot's timer despite its convenience.
​Thematic Integration (The "BEE" Bot)
​For cosmetic appeal and branding, the agent can be uniquely themed as a stylized, complete Artificial Intelligence Bee (BEE Bot), allowing for potential future cosmetic upgrades or skins.
​Key Selling Points
​Convenience & Retention: Provides a valuable quality-of-life feature for busy players.
​Monetization: Creates a new, fixed-price revenue stream for the game.
​Strategic Depth: Converts a simple automation tool into a resource that requires periodic attention and management.