This proposal introduces an optional, paid in-game agent—the Autonomous Mission Agent (BEE Bot)—to streamline the mission-running experience while introducing a strategic layer of risk management. Core Functionality The player pays a fixed, one-time price to activate the BEE Bot for a specific duration. Automation: Once activated, the BEE Bot automatically selects and runs missions on the player's behalf. Duration & Scheduling: The bot's operational time will be set to approximately 25-30 hours—just over a full day. Strategic Design & Risk/Reward The slightly-longer-than-24-hour duration is a deliberate design choice that enhances player engagement through strategic punishment: Comfort and Complacency: The 25-30 hour window encourages players to become comfortable with the bot running continuously, potentially checking in only once per day. The "Punishment": If a player allows the timer to expire completely, the following strategic consequence occurs: The player's protective shields immediately drop or become inactive. This exposes their base/assets to attack, forcing players to remain mindful of the bot's timer despite its convenience. Thematic Integration (The "BEE" Bot) For cosmetic appeal and branding, the agent can be uniquely themed as a stylized, complete Artificial Intelligence Bee (BEE Bot), allowing for potential future cosmetic upgrades or skins. Key Selling Points Convenience & Retention: Provides a valuable quality-of-life feature for busy players. Monetization: Creates a new, fixed-price revenue stream for the game. Strategic Depth: Converts a simple automation tool into a resource that requires periodic attention and management.